View Award - Level 2: Scheherezade Award

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Level 2: Scheherezade Award

Named after the mythical heroine of the Arabian Nights, the Scheherezade awards the intricate story-crafting which is displayed within Obsidian fleet. This goes beyond simple matters of spelling, grammar, and legibility; rather, it is for the obvious effort put into posts to make them enjoyable to read for all members of a platform and not just as enjoyment for the writers who created them - for telling a tale within a tale as they weave their own story within the greater plot of their SIMM.

This award is an extension of the Level 1 Library Excellence Ribbon: the Scheherezade is awarded for use of excellent language for artistic purposes and not just for the sake of making language more complex. It focuses more on the intent, but also on the successful writing, of supreme quality posts.

Category: In character
Awarded: 1 time

Commander Jonathan Franz
Sun Feb 20th, 2011 @ 1:20am
I have only ever given out one of these awards before in my entire simming career. This is because I believe that this award should not be given lightly. Franz has shown incredible writing initiative in his time on the Shanghai. He has gone from a counselor who never wanted to be promoted past Ensign to one of the driving forces on the ship. He has had numerous sub-plots, writing posts and opportunities to mold his character and the simm, and he has taken it to the limits. He truly is one of the most gifted writers on the simm that I have ever seen, and this award is completely deserving and indeed, the highest quality writing award for the highest quality writing I have seen in a long time. Signed, Commodore Chlan http://shanghai.rpgresource.net/index.php/sim/viewpost/582 http://shanghai.rpgresource.net/index.php/sim/viewpost/589 http://shanghai.rpgresource.net/index.php/sim/viewpost/590 http://shanghai.rpgresource.net/index.php/sim/viewpost/591 http://shanghai.rpgresource.net/index.php/sim/viewpost/601 http://shanghai.rpgresource.net/index.php/sim/viewpost/608 http://shanghai.rpgresource.net/index.php/sim/viewpost/628